Lecture Pods Summary This lecture pod covered the topic of UX research methods: Research can be behavioural and observed by researches, where the researcher watches the user specifically. It can also be self-reported by users, through things like user surveys and feedback where the researcher asks the users questions. These two types of research areContinue reading “Week 8 – 21/04/20”
Tag Archives: Examples/Precedents
Week 7 – 14/04/20
Lecture Pods Summary The lecture pod this week covered the following topics: UI Visual Design Patterns: The user experience in the abstract feeling people get from using websites, and the user interface is what people use to access that experience. Interactive web elements should be well planned as they influence directly how the user feels.Continue reading “Week 7 – 14/04/20”
Week 6 – 07/04/20
Lecture Pods Summary The lecture pod this week covered the following topics: User Scenarios: A prediction of how specific users will interact with your product in a specific situation. Allows designers to isolate issues with the interface. Should provide the Who, What, When, Where, Why and How. Users with a goal or an issue shouldContinue reading “Week 6 – 07/04/20”
Week 5 – 31/03/20
Lecture Pods Summary The lecture pod this week covered the following topics: User Personas: User Personas are the represented goals, behaviours and motivations of a hypothetical group of users. More than one persona is created for most designs, however there should be one primary persona. User Personas include age, sex, occupation, hobbies, preferences, and otherContinue reading “Week 5 – 31/03/20”
Week 4 – 24/03/20
Lecture Pods Summary The lecture pod this week covered the following topics: Instructional Design: Instructional Design is the design of instructions with the purpose of giving the user an easy to use step by step guide to their product. It should take into account the possible societal and cultural differences of each user and ensureContinue reading “Week 4 – 24/03/20”
What is Information Design?
Definition According to the Society for Experiential Graphic Design (SEGD), Information Design is “… the practice of presenting information in a way that makes it most accessible and easily understood by users.” It is a combination of visual design and data organisation and is becoming increasingly important for designers working to create interactive designs for clientsContinue reading “What is Information Design?”
Week 3 – 17/03/20
Lecture Pods Summary The lecture pod this week covered the following areas: Design Patterns in Interactive Design: Having similar design patterns to others is not necessarily a bad thing – it is indicative of the way the web has changed based on consumer need and preference. For example, the hamburger menu is one of theContinue reading “Week 3 – 17/03/20”
Week 2 – 10/03/20
Lecture Pods Summary The lecture pod for this week covered the following areas: Design Processes and Overviews There are 8 distinct steps in the process of interactive design. The example used in the lecture pod is pictured below: The steps chronologically are: ERROR/ISSUE -> IDEA -> METAPHOR -> SCENARIO/DESIGN ->TASK ENGINEERING -> MODEL -> PRESENTATIONContinue reading “Week 2 – 10/03/20”
Precedent Project
About the Project This project forms a part of our Interactive Design assessment task. As a part of our research we have to find examples (precedents) of Interactive Design with the same topic as our assignment (Marine Environmental Issues). We worked in groups for this project in order to establish a stronger project. My ProjectContinue reading “Precedent Project”
What is Interactive Design?
Definition Interactive Design can be classified as the designing of a product with the specific purpose of being used by a wide range of audiences. Products with interactivity focus on the experience and knowledge of the audiences and aim to create an immersive experience through many different mediums. These mediums can be as complex asContinue reading “What is Interactive Design?”